Hi Michael,

This sounds like an issue with mipmap generation - by default osgText
will use hardware mipmap generation, perhaps its this that is flaky on
ATI.  The texture subloading on ATI has been historically broken too
so there is code in osgText to avoid this.  Perhaps this issue is
wrapped up within this.

Robert.

On Jan 7, 2008 7:59 PM, Michael Ebner <[EMAIL PROTECTED]> wrote:
> Hi all,
>
> i have the following problem: text rendered with osgText on ATI cards
> looks somewhat blurry with ugly edges. I'm also using CEGUI in
> conjunction with OSG and the CEGUI text looks fine on ATI cards but the
> osgText does not. On Nvidia cards everything looks fine.
>
> The freetype plugin is loaded correctly and osgText and CEGUI use the
> same freetype lib. The font file is a standard true type font, nothing
> extraordinary.
>
> Has anyone experienced the same problem?
>
> thanks in advance,
> Michael.
>
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