Hi Y'all We having some issues with osg 1.2 and font corruption ( I know but we cannot yet move on, curse of commercial software and 20k users base, soon though soon....... ) Basically we have some fonts and they show normal all is good, we then render to a Pbuffer and the fonts work great in the Pbuffer, the resultant video all is good we then switch back to the normal render and the fonts are now hosed. classic black box/white box syndrome... Is there something we need to do in the fonts to ensure they survive these context switches, Thanks in advance
Best Regards Gordon __________________________________________________________ Gordon Tomlinson Email : gordon.tomlinson @ overwatch.com YIM/AIM: Gordon3dBrit MSN IM : Gordon3dBrit @ 3dSceneGraph.com __________________________________________________________ "Self defence is not a function of learning tricks but is a function of how quickly and intensely one can arouse one's instinct for survival" - Master Tambo Tetsura
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