El Thursday 10 January 2008 07:26:43 Omkaranathan escribió: > Is there any tool available to transfer the per-vertex material colour > to OpenGL colour(instead of default white) while converting to any of > the OSG supported formats? > Or is there any other way by which I can overcome this?
I don't know of any, but you can write a nodeVisitor that traverses every drawable, collects its diffuse colour from its osg::StateSet and applies that single colour ( setColorArray) to all its vertices. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

