El Thursday 10 January 2008 07:26:43 Omkaranathan escribió:
> Is there any tool available to transfer the per-vertex material colour
> to OpenGL colour(instead of default white) while converting to any of
> the OSG supported formats?
> Or is there any other way by which I can overcome this?

I don't know of any, but you can write a nodeVisitor that traverses every 
drawable, collects its diffuse colour from its osg::StateSet and applies that 
single colour ( setColorArray) to all its vertices.
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to