> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:osg-users-
> [EMAIL PROTECTED] On Behalf Of Jean-Sébastien Guay
> Sent: Wednesday, January 09, 2008 6:19 PM
> To: [email protected]
> Subject: Re: [osg-users] INT32 redeifinition with Win32 and VS8binary
> package
...
> 
> To reply to Philip Taylor about the 64-bit issues, this is a 3rd party
> header, so OSG has little control over it. On the other hand, it comes
> from libjpeg, which is very popular and is used on almost all linux
> distros (most of which are  built both 32 and 64 bit these days), so I
> imagine if there were any 64-bit-cleanliness issues, they would have
> heard about them by now. That is not to discount your point, which
> could very well be correct, but it's "out of OSG's hands" anyways.

FWIW, when I generate my 3rdParty libs, I develop a patchset against the 
upstream source; that's how I document and encapsulate the mods necessary to 
build the libs in an OSG-friendly manner.  In fact, that patchset, to me, is 
the main value of my 3rdParty SVN; the actual binaries are just mechanical 
products derived from the patchset information. (tho having those mechanical 
products is obviously of value in themselves)

So if something in the 3rdParty libs needs tweaking for OSG, I'm willing to 
accept submissions.

Similarly, if anyone wants to contribute build-clues for other 3rdParty libs 
(eg lib in the VS7.1 set not yet ported to VS8), I'd welcome.  To reiterate, I 
don't want prebuilt binaries, I want the source/buildsystem mods to generate 
the binaries.  (For folks familiar with linux distros, an analogy is to be more 
Gentoo-like rather than RedHat-like.)

Cheers
-- mew



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