Hi Ariel, In 2.x it should be possible to set the texture size and use a viewport to render a smaller region in to this.
Robert. On Jan 11, 2008 10:09 AM, HUTTERER ARIEL <[EMAIL PROTECTED]> wrote: > > > > Hi: > > I try to render to a texture Through FBO. > > I want to render to a big texture. > > I see that the viewport and the texture must have the same size. > > The Viewport could be bigger than a window??? > > The viewport couldn't be bigger than a Graphic Context? > > Could the graphic context have different size than a window? > > Some body can help me understand the hierarchy….. > > Thanks. > > Ariel > > > > > > This message (including any attachments) issued by RAFAEL- ADVANCED DEFENSE > SYSTEMS LTD. (hereinafter "RAFAEL") contains confidential information > intended for a specific individual and purpose, may constitute information > that is privileged or confidential or otherwise protected from disclosure. > If you are not the intended recipient, you should contact us immediately and > thereafter delete this message from your system. You are hereby notified > that any disclosure, copying, dissemination, distribution or forwarding of > this message, or the taking of any action based on it, is strictly > prohibited. If you have received this e-mail in error, please notify us > immediately by e-mail mailto:[EMAIL PROTECTED] and completely delete or > destroy any and all electronic or other copies of the original message and > any attachments thereof. > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

