On Jan 11, 2008 5:40 PM, Jean-Sébastien Guay
<[EMAIL PROTECTED]> wrote:
> Hello Robert,
>
> > The issue you have with all the terrain overlapping is suggest
> > problems with positioning of the tiles as well. I'm currently waiting
> > on output.zip to download so can't say any more at this stage.
>
> Ok, let me know.
I get the same problem as you - once the lower levels start paging in
they all overlap each other. This shows us at least that the problem
is in database creation rather than rendering.
Perhaps outputting the data as .osg will reveal exactly what is going amiss.
> osgdem -d NED_59396523.tif -t NED_59396523.tif --terrain -o
> output/test.ive -v 0.08
> [...]
> Elapsed time = 315.541680
Oh dear, time for you to upgrade machine and or OS. For the complete
build I get :
Elapsed time = 40.908958
I have a Intel 2.4GHz quad core Intel machine running Linux. I guess
there is a chance the bugs showing themselves on the Windows side
might be affecting performance.
Robert.
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