Sorry I'm joining this thread a little late.

Seems like your update process must be throwing a wrench into something; the
2.3.2 version of OcclusionQueryNode does, indeed, declare
flushDeletedQueryObjects. This was in the SVN head before the 2.3.2 tag was
created.

Not sure why you apparently got an update to GLObjects.cpp but not to
OcclusionQueryNode. They were part of the same check in / revision.

Paul Martz
Skew Matrix Software LLC
http://www.skew-matrix.com
303 859 9466



> -----Original Message-----
> From: [EMAIL PROTECTED] 
> [mailto:[EMAIL PROTECTED] On Behalf 
> Of Andy Skinner
> Sent: Tuesday, January 15, 2008 7:37 AM
> To: OpenSceneGraph Users
> Subject: Re: [osg-users] OpenSceneGraph-2.3.2 dev release tagged.
> 
> I wonder whether something got merged incorrectly (we've 
> store what we get from OSG in Perforce, then update it with 
> changes when we update).
> 
> thanks,
> andy
> 
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf 
> Of Robert Osfield
> Sent: Tuesday, January 15, 2008 9:02 AM
> To: OpenSceneGraph Users
> Subject: Re: [osg-users] OpenSceneGraph-2.3.2 dev release tagged.
> 
> Hi Andy,
> 
> I have doubled checked and the errors you get suggest methods 
> are missing that are clearly defined and are checked into the 
> 2.3.2 release.  You can even browse these online:
> 
> http://www.openscenegraph.org/svn/osg/OpenSceneGraph/tags/Open
> SceneGraph
> -2.3.2/include/osg/OcclusionQueryNode
> 
> This is for the 2.3.2, so it looks to me like you have an out 
> of date version of OcclusionQueryNode for some reason.
> 
> Robert.
> 
> On Jan 15, 2008 1:42 PM, Andy Skinner <[EMAIL PROTECTED]>
> wrote:
> > There error I got (on 32 bit linux) is:
> > [  6%] Building CXX object src/osg/CMakeFiles/osg.dir/GLObjects.o
> > /mathworks/hub/Linux/glibc-2.3.6/i686/apps/gcc-4.1.1/bin/c++
> > -Dosg_EXPORTS   -O3 -march=pentium4 -mfpmath=sse -pipe 
> -pthread -fPIC
> > -fPIC
> >
> -I/mathworks/devel/sandbox/askinner/Amake/3p/derived/glnx86/op
enscenegra
> > ph/include   -DOSG_LIBRARY -o src/osg/CMakeFiles/osg.dir/GLObjects.o
> -c
> >
> /mathworks/devel/sandbox/askinner/Amake/3p/derived/glnx86/open
> scenegraph
> > /src/osg/GLObjects.cpp
> >
> /mathworks/devel/sandbox/askinner/Amake/3p/derived/glnx86/open
> scenegraph
> > /src/osg/GLObjects.cpp: In function 'void 
> > osg::flushDeletedGLObjects(unsigned int, double, double&)':
> >
> /mathworks/devel/sandbox/askinner/Amake/3p/derived/glnx86/open
> scenegraph
> > /src/osg/GLObjects.cpp:36: error: 
> 'flushDeletedQueryObjects' is not a 
> > member of 'osg::OcclusionQueryNode'
> >
> /mathworks/devel/sandbox/askinner/Amake/3p/derived/glnx86/open
> scenegraph
> > /src/osg/GLObjects.cpp: In function 'void 
> > osg::flushAllDeletedGLObjects(unsigned int)':
> >
> /mathworks/devel/sandbox/askinner/Amake/3p/derived/glnx86/open
> scenegraph
> > /src/osg/GLObjects.cpp:53: error: 
> 'flushDeletedQueryObjects' is not a 
> > member of 'osg::OcclusionQueryNode'
> >
> /mathworks/devel/sandbox/askinner/Amake/3p/derived/glnx86/open
> scenegraph
> > /src/osg/GLObjects.cpp: In function 'void 
> > osg::discardAllDeletedGLObjects(unsigned int)':
> >
> /mathworks/devel/sandbox/askinner/Amake/3p/derived/glnx86/open
> scenegraph
> > /src/osg/GLObjects.cpp:68: error: 
> 'discardDeletedQueryObjects' is not
> a
> > member of 'osg::OcclusionQueryNode'
> > gmake[4]: *** [src/osg/CMakeFiles/osg.dir/GLObjects.o] Error 1
> >
> > andy
> >
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of
> Robert
> > Osfield
> > Sent: Tuesday, January 15, 2008 4:08 AM
> > To: OpenSceneGraph Users
> >
> > Subject: Re: [osg-users] OpenSceneGraph-2.3.2 dev release tagged.
> >
> > Hi Andy,
> >
> > On Jan 14, 2008 8:12 PM, Andy Skinner <[EMAIL PROTECTED]>
> > wrote:
> > > I'm having trouble compiling.  (Sorry if this has been 
> discussed and
> I
> > > missed it.)  It can't find flushDeletedQueryObjects() in 
> > > OcclusionQueryNode.
> > >
> > > Is this fixed in SVN?
> >
> > No, I wasn't aware of any problem either.  I'll just do 
> another make 
> > clean and see if it comes up with anything.
> >
> > Could you provide the exact compile error you are getting 
> and on what 
> > platform.
> >
> > Robert.
> >
> > _______________________________________________
> > osg-users mailing list
> > [email protected]
> >
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-opensce
negraph.or
> > g
> > _______________________________________________
> > osg-users mailing list
> > [email protected]
> >
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-opensce
negraph.or
> g
> >
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-opensce
negraph.or
> g
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-opensce
negraph.org

_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to