Hi Tamer, Have you tried to pass the new graphics window size to the OSG when it changes ? Your canvas should intercept the resize events and send the updated sizes to all OSG views, e.g. myView->getEventQueue()->windowResize(0, 0, width, height);
Thibault On Jan 20, 2008 1:37 AM, Tamer El Nashar <[EMAIL PROTECTED]> wrote: > > > Hi, > > I am using OSG with wx and I am getting a strange bug on my canvas when > dragging and dropping on the canvas, specifically after resizing the canvas. > So initially after the canvas is resized and I drag and drop, items show up > in the wrong place. Then I click once on the canvas and then when I drag > and drop they show up in the write place, as if clicking initializes/fixes > something, then everything works. I tried sending my own wxMouseEvent in > every size event, and the event does get handled by the osgGA::EventQueue, > however that doesnt work. Only actually clicking on the canvas fixes the > problem. The code that reports the wrong values is: > osgUtil::LineSegmentIntersector::getWorldIntersectPoint(). After clicking > once on the canvas, the same code reports correct values! Anyone crossed > this before, or any ideas what it could be? I wouldn't even qualify as a > OSG novice, so any tips would be much appreciated. > > > > > > Thanks in advancce > > > > > Tamer El Nashar > > VRSonic Inc. > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org