Hi Stephane, The OSG's FBO implementation doesn't yet support anti-aliasing, but it shouldn't be difficult extension to add support for. I do have this on my TODO list, just unfortunately quite within grasp as I've been so swamped with other work.
Robert. On Jan 24, 2008 9:49 PM, Stephane Lamoliatte <[EMAIL PROTECTED]> wrote: > Hi, > > I want to know if it is possible to render a scene to a frame buffer > object with antialiasing (MSAA). > If it is possible, how to do that with OpenSceneGraph ? > > -- > Stephane Lamoliatte > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org