Hi Stephane,

The OSG's FBO implementation doesn't yet support anti-aliasing, but it
shouldn't be difficult extension to add support for.  I do have this
on my TODO list, just unfortunately quite within grasp as I've been so
swamped with other work.

Robert.

On Jan 24, 2008 9:49 PM, Stephane Lamoliatte
<[EMAIL PROTECTED]> wrote:
> Hi,
>
> I want to know if it is possible to render a scene to a frame buffer
> object with antialiasing (MSAA).
> If it is possible, how to do that with OpenSceneGraph ?
>
> --
> Stephane Lamoliatte
> _______________________________________________
> osg-users mailing list
> osg-users@lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
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