What is the status of FBO Anti-Aliasing?  It doesn't look like it is in 2.3.4.

Any idea what I need to do to get FBO Anti-Aliasing. I'm currently using OSG 
1.2.

Paul

----- Original Message ----
From: Robert Osfield <[EMAIL PROTECTED]>
To: OpenSceneGraph Users <osg-users@lists.openscenegraph.org>
Sent: Friday, January 25, 2008 4:47:48 AM
Subject: Re: [osg-users] FBO and Antialiasing

Hi Stephane,

The OSG's FBO implementation doesn't yet support anti-aliasing, but it
shouldn't be difficult extension to add support for.  I do have this
on my TODO list, just unfortunately quite within grasp as I've been so
swamped with other work.

Robert.

On Jan 24, 2008 9:49 PM, Stephane Lamoliatte
<[EMAIL PROTECTED]> wrote:
> Hi,
>
> I want to know if it is possible to render a scene to a frame buffer
> object with antialiasing (MSAA).
> If it is possible, how to do that with OpenSceneGraph ?
>
> --
> Stephane Lamoliatte
> _______________________________________________
> osg-users mailing list
> osg-users@lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
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