Stephen Northcott schrieb: > Thanks for the suggestions... > > Tried both, but on 10.4u I get the same problem. > > And the latest svn is unbuildable for me. Lots of errors that I don't > really want to or know where to start trying to fix. > I did a fresh checkout and adjusted the XCode project, so osg compiles fine. ( I checked in back the modified Xcode-project, so do an update) > Do you know where I can get a version that has had those issues fixed? For my projects I am using Rev. 7799 of OpenSceneGraph on Max OS X + XCode 3.0 and Windows Vista + Visual Studio 2005.
I've built OpenSceneGraph with the provided XCode project, I had to adjust some details (switching back to 10.4u sdk, set the deployment target to 10.4, ...). For now, I can't use CMake on OS Xbecause Cmake can't create (private) frameworks. One note: Be sure, that all your targets have the same sdk-settings, so build the osg-frameworsk AND your apps with 10.4u SDK or 10.5 SDK, you can't mix them, because of a binary incompatibility introduced with 10.5 + OpenGL. See the posts from E.Wing for more details. hope that helps, Stephan _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

