Stephen Northcott schrieb:
> Thanks for the suggestions...
>
> Tried both, but on 10.4u I get the same problem.
>
> And the latest svn is unbuildable for me. Lots of errors that I don't  
> really want to or know where to start trying to fix.
>   
I did a fresh checkout and adjusted the XCode project, so osg compiles 
fine. ( I checked in back the modified Xcode-project, so do an update)
> Do you know where I can get a version that has had those issues fixed?
For my projects I am using Rev. 7799 of OpenSceneGraph on Max OS X + 
XCode 3.0 and Windows Vista + Visual Studio 2005.

I've built OpenSceneGraph with the provided XCode project, I had to 
adjust some details (switching back to 10.4u sdk, set the deployment 
target to 10.4, ...). For now, I can't use CMake on OS Xbecause Cmake 
can't create (private) frameworks.

One note: Be sure, that all your targets have the same sdk-settings, so 
build the osg-frameworsk AND your apps with 10.4u SDK or 10.5 SDK, you 
can't mix them, because of a binary incompatibility introduced with 10.5 
+ OpenGL. See the posts from E.Wing for more details.

hope that helps,

Stephan


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