Just as a head up, it doesn't look like the project was created using
the standard "trunk/tags/branches" layout, so the link that the Google
Source tab provides is wrong...

On Tue, 2008-02-12 at 19:07 +0100, René Molenaar wrote:
> Swig wrappers for OpenSceneGraph Python and Perl
> 
> These files are part of: The VRmeer Library - Delft University of
> Technology
> 
> The files are based on osgswig (http://code.google.com/p/osgswig/)
> with some additions and CMake files. 
> 
> (I currenlty use swigwin 1.3.29 and the current svn trunk of osg but
> other platform and versions are also being used. There is only one 
> example, all our other examples make heavy use of 
> The VRmeer Library and the vrmswig library.)
> 
> You can also just copy the needed cmake files and place them in the
> right
> directories of the online version. To use cmake to build your project.
> 
> Good Luck.
> 
> Rene Molenaar
> 
> 
> 2008/2/12, Luigi Calori <[EMAIL PROTECTED]>:
>         I would also be interested in Cmake osgswig building
>         I, as a novice in both python and Lua, would greatly
>         appreciate any
>         script example usage.
>         
>         I' m trying to use the binary version of osgSwig, it seems
>         working well
>         but some further python example would really help
>         
>         Is this the right place to ask question regarding osgswig?
>         
>         thanks in advance and compliments for the work
>         
>         
>         Luigi
>         
>         René Molenaar wrote:
>         
>         > I just separated an osgswig cmake project from our larger
>         Library.
>         >
>         > Tomorrow I can try to build some of your version of the
>         wrappers in
>         > this structure.
>         > (our version has changed a version of yours here and there).
>         >
>         > You can add me to the Project members of the google code
>         page?
>         > I saw another member on there, I worked with him to create
>         our current
>         > version.
>         > He makes great use of osgPython in combination with IPython
>         gtk and
>         > the rest
>         > of our Library.
>         >
>         > Cheers,
>         >
>         > René
>         >
>         >
>         > 2008/2/12, Hartmut Seichter <[EMAIL PROTECTED]
>         > <mailto:[EMAIL PROTECTED]>>:
>         >
>         >
>         >     Hi there,
>         >
>         >     I updated the SWIG based python bindings.
>         >
>         >     http://code.google.com/p/osgswig/
>         >
>         >     Please test and break it.
>         >
>         >     Some, hopefully, clarifying words about licensing:
>         >
>         >     The generating scripts are under the MIT license. The
>         modules directly
>         >     derived from OpenSceneGraph are following the OSGPL v0.0
>         or the
>         >     appropriate licenses.
>         >
>         >     The HITLabNZ (http://www.hitlabnz.org) is promoting the
>         GPL version of
>         >     osgART 1.1, ARToolKit for OpenSceneGraph, with this
>         release. If
>         >     you are
>         >     using this module you also agree to follow the licensing
>         terms of the
>         >     GPLv2.
>         >
>         >     Shameless plug :)
>         >
>         >     If you need a commercial license for osgART or features
>         beyond marker
>         >     based tracking please contact ARToolworks Inc.
>         >     (http://www.artoolworks.com/)
>         >
>         >     Cheers,
>         >     Hartmut
>         >     _______________________________________________
>         >     osg-users mailing list
>         >     [email protected]
>         >     <mailto:[email protected]>
>         >
>         
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>         >
>         >
>         
> >------------------------------------------------------------------------
>         >
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>         >
>         
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