Sorry, got no answer, so try to repost
I' m interested in using OSG from Python or other scripted languages. After some searching and testing I found osgswig and tried that path (still unsure which is the best script wrapper for OSG to use) Using osgswig I found some bugs and added some nodes that were missing. (posted to tehe main site at http://code.google.com/p/osgswig/issues/detail?id=5 ) My questions: 1) opinions on which route to go for wrapping, (know there are wrappers based on introspection, I' ve tried to use them but found few examples) 2) In osgswig there is a working example of a python pick handler that subclass from osgGA.GUIEventHandler. I would like to subclass from osg.NodeVisitor without success. Is this something doable in osgswig or in other wrappers? 3) are there plans for supporting wrappers into core osg? 4) is osg-users the right place to write for issues regarding script language wrappers? Thanks in advance Luigi Calori _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

