Hi OSGUsers, I have found some strange behaviors using osgpick example in latest development revision. When I load a terrain using osgpick It doesn't show anything. If I move away the hud disappeares and the terrain pops up. I have tried to run the instance through vs debugger and I haven't found the reason but the application crash on exit. I think that bugs are involved: 1 - osgText (osgfreetype plugin): The plugin doesn't free memory correctly, I think there are a massively memory leak. 2 - osgDB::Options. If there are an external option setted (included in ref_ptr) the application crash on exit for multiple deallocation. Cheers Carlo
EXAMPLE: osgpick http://3d.cineca.it/storage/terrain/demo/terreni/prove_utm_wgs/utm/utm.ive
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