Hi OSGUsers,
I have found some strange behaviors using osgpick example in latest
development revision.
When I load a terrain using osgpick It doesn't show anything. If I move away
the hud disappeares and the terrain pops up.
I have tried to run the instance through vs debugger and I haven't found the
reason but the application crash on exit.
I think that bugs are involved:
1 - osgText (osgfreetype plugin): The plugin doesn't free memory correctly,
I think there are a massively memory leak.
2 - osgDB::Options. If there are an external option setted (included in
ref_ptr) the application crash on exit for multiple deallocation.
Cheers
Carlo

EXAMPLE: osgpick
http://3d.cineca.it/storage/terrain/demo/terreni/prove_utm_wgs/utm/utm.ive
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