Hi, I may be misunderstanding what a switch node does but I have two children of an osg::Switch, one has an update callback. I've called setAllChildrenOff() on the osg::Switch, but the update callback is still being called on the child. I thought it was supposed to not traverse the children? Is this not correct?
-B --- Brad Colbert Renaissance Sciences Corporation W: 480 374-1202 x:202 M: 480 290-3997 F: 425 675-8044 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

