The osgUtil::IntersectionVisitor has the foolowing applys:

virtual void    apply (osg::Node &node)
virtual void    apply (osg::Geode &geode)
virtual void    apply (osg::Billboard &geode)
virtual void    apply (osg::Group &group)
virtual void    apply (osg::LOD &lod)
virtual void    apply (osg::PagedLOD &lod)
virtual void    apply (osg::Transform &transform)
virtual void    apply (osg::Projection &projection)
virtual void    apply (osg::Camera &camera)

That means that can call the accept method of your plane Geode, and as argument you have an osgUtil::IntersectionVisitor with the Intersector set to osgUtil::LineSegmentIntersector. The osgUtil::LineSegmentIntersector object will the contain the intersections.


Renan Mendes wrote:
Hi, Robert.

I am aware of the analytical way of solving my problems. Thanks, anyway.

                           Renan M Z Mendes


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