Hi All,

Encountered a slight problem that I don't quite understand.

I have a scene (or universe if you like) and I want to save it as an openflight 
(.FLT) format. Tracking through the call to write the universe node, I get to 
the point where it needs to load in the osgdb_OpenFlightd.dll library. It makes 
the call, but returns a null handle. Help?

I've tried saving a ".osg" format and that works fine.

Any thoughts ?

Thanks

Neil.

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