I have used 3dldf (http://www.gnu.org/software/3dldf/) earlier to create vector graphics from 3d models. It would be extremely cool to extend osg to create vector graphics output with an SVG Viewer! Imagine infinite resolution rendering! This would be really difficult, since you can't use depth buffer or ray tracing techniques.

Jeremy Moles wrote:
On Tue, 2008-02-19 at 16:15 -0600, Mike Weiblen wrote:
Just looking for a quick conversion of .svg vector art (specifically the
ISO 12233 test chart at
http://www.graphics.cornell.edu/~westin/misc/res-chart.html) into
OSG/OpenGL verts/geometry in a .osg file.
No imagery or prerasterization; that would defeat the value of the test
chart geometry.
Yeah, could do it by hand/script, but I think I'll tinker w/ the
osgCairo approach, unless someone already as an OSG-loadable version of

Do it! :) <3

If you have a googlecode account, I can give you SVN access. With enough
refinement, I bet Robert would allow this is OSG...

that 12233 chart? ;-)

Cheers
-- mew


-----Original Message-----
From: [EMAIL PROTECTED] [mailto:osg-users-
[EMAIL PROTECTED] On Behalf Of Somerville, Andrew
Sent: Tuesday, February 19, 2008 3:11 PM
To: OpenSceneGraph Users
Subject: RE: [osg-users] converting .svg to .osg?

I wrote a quick an dirty osg svg plugin for using an svg file into a
texture using librsvg, but thats probably not what you are looking
for;
I'm not really clear what you mean by converting to .osg format. In
any
case its available for anyone interested.

    Andy


-----Original Message-----
From: [EMAIL PROTECTED] on behalf of Mike
Weiblen
Sent: Tue 2/19/2008 3:18 PM
To: OpenSceneGraph Users
Subject: [osg-users] converting .svg to .osg?

Hi,

What is the easiest path getting a .svg file into OSG, for conversion
to
.osg format?

Thanks
-- mew

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