hi, what does the first parameter=unit in state.setTexCoordPointer mean? the documentation just tells me its called unit ;)
is this glEnableClientState(GL_TEXTURE_COORD_ARRAY); glTexCoordPointer(2,GL_FLOAT,0,texCoordArray); the same as _state.setTexCoordPointer(0,2,GL_FLOAT,0,texCoordArray); ? _state is a member variable of ShapeDrawable. thanks in advance, andi ******************************************* Diese E-Mail enthaelt vertrauliche und/oder rechtlich geschuetzte Informationen. Wenn Sie nicht der richtige Adressat sind oder diese E-Mail irrtuemlich erhalten haben, informieren Sie bitte sofort den Absender und loeschen Sie diese Mail. Das unerlaubte Kopieren sowie die unbefugte Weitergabe dieser Mail ist nicht gestattet. This e-mail may contain confidential and/or privileged information. If you are not the intended recipient (or have received this e-mail in error) please notify the sender immediately and delete this e-mail. Any unauthorized copying, disclosure or distribution of the contents in this e-mail is strictly forbidden. ******************************************* _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org