On Thu, Feb 28, 2008 at 1:05 AM, Vican, Justin E. <[EMAIL PROTECTED]> wrote: Hi Justin,
> 1.) Are postDrawCallbacks supposed to be called before the POST_RENDER > camera sub graphs are rendered? A camera post draw callback should be called after its whole subgraph is rendered. > 2.) Is there a way to ensure that the HUD displays are always drawn on > top of the world space objects and make sure that the postDrawCallback will > be called after they are rendered? If the HUD is drawn last why not attach the callback to it? Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

