This is a really cool example. :) Is there any way an option could be added so that the 3rd person view is rendered on top of the regular view (eliminating the need for 2 windows?) This would be informative when someone wants to create a "rear-view mirror" display or something.
Or, does CompositeViewer not support this? (I imagine that's certainly possible...) On Wed, 2008-02-27 at 14:57 -0700, Paul Martz wrote: > I cleaned this up a bit and posted it to osg-submissions as > "osgthirdpersonview". > -Paul > > > > ______________________________________________________________ > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf > Of Paul Martz > Sent: Wednesday, February 27, 2008 12:13 PM > To: 'OpenSceneGraph Users' > Subject: [osg-users] Example code: Using CompositeViewer to > visualize theview frustum > > > > Hi folks -- I recently created the attached example program to > visualize the camera position, orientation, and view volume. I > thought others might find it interesting so I wanted to post > it. If I get some positive feedback, I'll try to pretty it up > and submit it as an OSG example. > > As you can see from the attached screen shot, the code opens > two windows. In one, you see a normal view, and in the other, > you get a third person view showing the view volume, which > updates as you manipulate the first view. > > Paul Martz > Skew Matrix Software LLC > http://www.skew-matrix.com > 303 859 9466 > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

