This is a really cool example. :) Is there any way an option could be
added so that the 3rd person view is rendered on top of the regular view
(eliminating the need for 2 windows?) This would be informative when
someone wants to create a "rear-view mirror" display or something.

Or, does CompositeViewer not support this? (I imagine that's certainly
possible...)

On Wed, 2008-02-27 at 14:57 -0700, Paul Martz wrote:
> I cleaned this up a bit and posted it to osg-submissions as
> "osgthirdpersonview".
>    -Paul
>  
> 
>         
>         ______________________________________________________________
>         From: [EMAIL PROTECTED]
>         [mailto:[EMAIL PROTECTED] On Behalf
>         Of Paul Martz
>         Sent: Wednesday, February 27, 2008 12:13 PM
>         To: 'OpenSceneGraph Users'
>         Subject: [osg-users] Example code: Using CompositeViewer to
>         visualize theview frustum
>         
>         
>         
>         Hi folks -- I recently created the attached example program to
>         visualize the camera position, orientation, and view volume. I
>         thought others might find it interesting so I wanted to post
>         it. If I get some positive feedback, I'll try to pretty it up
>         and submit it as an OSG example.
>          
>         As you can see from the attached screen shot, the code opens
>         two windows. In one, you see a normal view, and in the other,
>         you get a third person view showing the view volume, which
>         updates as you manipulate the first view.
>          
>         Paul Martz
>         Skew Matrix Software LLC
>         http://www.skew-matrix.com
>         303 859 9466
>          
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

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