Yes Paul is correct the process is not going to be lossless at the is time

BTW that's the whole point of why all the big Modeling and Cad packages have
adopted COLLADA to help in stopping the loosy transfers between packages
etc.. 

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Paul Martz
Sent: Friday, March 14, 2008 10:00 AM
To: 'OpenSceneGraph Users'
Subject: Re: [osg-users] RE OSG to Multi-Gen Creator...

> I have an OSG scene. My client needs to load this into Creator to do 
> some additional work on it. Once he has finished his work, he exports 
> to FLT from Creator, and runs osgconv to convert it to an IVE file.

You might already be aware of this but model conversion round trips can be
lossy. If your source scene graph uses features that don't map well to FLT
features, or the modifications in Creator use features that don't map well
to OSG features, the non-mapped features will drop during conversion. So,
the round trip you describe will only be successful if the scene graph and
FLT mods are made with an intimate knowledge of what features are supported
by the converters.
   -Paul

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