Hi Jeremy,

> Is it osgWidget causing the BSOD, or just other things with that driver
> version? If I could track down a workaround for newer versions, I most
> certainly would--but every debugging app I've run watches the crash
> happen in proprietary libGL and stops there...

No, not osgWidget. OSG itself. Have gone back to latest drivers and we're  
replacing all 'space' with '_'. Not ideal but need a solution now.

Gert


-- 
Gert van Maren

Head of Research & Development
K2Vi Virtual Reality Software
Data Interface Technologies Ltd

Phone: +64 21 2855581
Email: [EMAIL PROTECTED]
Web: http://www.k2vi.com

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