Hi Rahul, I haven't yet written the docs for the new VPB features. I am planning to start this this month. Unfortunately I've been swept off my feet with work so lower priority stuff like online docs for the wider community has had to wait. As soon as docs are available I'll notify the community.
Robert. On Mon, Mar 17, 2008 at 9:23 AM, Rahul Jain <[EMAIL PROTECTED]> wrote: > Hi All, > Is there any tutorial or document explaining how to use the new features > of VPB. Also there are lot many applications shipped with VPB, but I am > not able to found any document or thread, where these application have > been explained. I also looked at > http://www.openscenegraph.org/projects/osg/wiki/Support/UserGuides/osgdem > but it has not been updated. It will be really helpful if some one can > provide me with the pointers to the new features. > best regards > RJ > > > > Robert Osfield wrote: > > Hi All, > > > > Details on the new release (rather short on detail, you'll need to > > look at the ChangeLog which is pretty full if you want all the > > details): > > > > http://www.openscenegraph.org/projects/osg/wiki/Downloads/DeveloperReleases > > > > * OpenSceneGraph-2.3.5, released on 14th March 2008. Changes > > include : New osgthirdpersonview example that demonstrate use of > > CompositeViewer? to create a 3rd person view on the main windows view, > > and a new osgmultitexturecontrol example that demonstrate how to > > implement smooth blending between different layers in a whole earth > > paged database using multi-texturing. Various bug, cross platform > > build, typo fixes and minor feature enhancements. > > > > source package : OpenSceneGraph-2.3.5.zip > > svn tag: svn co > > > http://www.openscenegraph.org/svn/osg/OpenSceneGraph/tags/OpenSceneGraph-2.3.5 > > OpenSceneGraph > > > > I've also tagged the VirtualPlanetBuidlder 0.9.6 release: > > > > http://www.openscenegraph.org/projects/VirtualPlanetBuilder > > > > -- > > > > Both these projects are nearing the point that I could probably do > > OSG-2.4 and VPB-1.0 release quite soon, feature wise I feel they both > > are pretty near feature complete enough to go with a stable release, > > so its really about making sure they are robust enough and compile > > properly across platforms. If these dev releases look reasonable > > then we could possible go for a stable release of both projects in the > > next week or two. > > > > Thoughts on stable releases? > > > > Robert. > > > > _______________________________________________ > > osg-users mailing list > > [email protected] > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

