hi,all 
    I use osg1.2+mfc platform. I use window's messege queue and does't use 
osg's event 
handler, just update the manipulator's transform matrix when catching the 
window's mouse 
and key messege. 
    My program crashes sometime when the messege queue has too many of messeges 
in it, such 
as when users mousemove a lot or press enter key a lot which I call osg 
functions. My 
question is whether there is a posibility that osg will crash when it's 
functions are 
called too frequently? And is it a must to use osg's own event handler to avoid 
crash? This 
kind of crash does not happen a lot, so I think it maybe is a problem of 
stability. Thanks 
a lot!




litingbaotou
2008-03-19
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