hi,all
I use osg1.2+mfc platform. I use window's messege queue and does't use
osg's event
handler, just update the manipulator's transform matrix when catching the
window's mouse
and key messege.
My program crashes sometime when the messege queue has too many of messeges
in it, such
as when users mousemove a lot or press enter key a lot which I call osg
functions. My
question is whether there is a posibility that osg will crash when it's
functions are
called too frequently? And is it a must to use osg's own event handler to avoid
crash? This
kind of crash does not happen a lot, so I think it maybe is a problem of
stability. Thanks
a lot!
litingbaotou
2008-03-19
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