Hi "What is your real name?" On Mon, Mar 24, 2008 at 9:20 AM, IceSharK <[EMAIL PROTECTED]> wrote: > Hi~ All > > scalarBar->setTitle( ) > > /** Set the title for the ScalarBar, set "" for no title. */ > void setTitle(const std::string& title); > > why not support osgText::String ?
THIS IS NOT A BUG, to call it such is frankly talking crap and only undermines what you say. It's a question and at most a feature request. Why? Because std::string is sufficient for most purposes. osgSim is largely orthogonal to osgText so in general it's good to keep reasonable independence between the different NodeKits. And so far no one has reported an issue with it being a std::string, so for the most part it seems to be sufficient. Robert. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

