Okay thank you for your help,
When i try to run the exemple of composite viewer with Qt4, i get an error
in console, saying :

Using QOSGWidget - QWidget + osgViewer creating the graphics context.
Windows Error #2000: [Screen #0] GraphicsWindowWin32::setWindow() - Unable
to cr
eate OpenGL rendering context. Reason: Le format pixel n'est pas valide.

Appuyez sur une touche pour continuer...

this line seems to be the problem :
traits->inheritedWindowData = new WindowData(winId());

when commenting it, it is run but i do not think it is the correct way to
run this application.


Compilation is Ok, juste some warnings.

2008/3/26, Robert Osfield <[EMAIL PROTECTED]>:
>
> Hi Julian,
>
> The type of usage you want is a case of having two Views onto a single
> Scene.  This mode of operation is supported by the
> osgViewer::CompositeViewer.  You will be able to use CompositeViewer
> with QGLWidget in much the same way, but you'll have two View, each
> with a master Camera to which you attach the QGLWidget.
>
> Robert.
>
>
> On Wed, Mar 26, 2008 at 10:02 AM, Julien Achard <[EMAIL PROTECTED]>
> wrote:
> > Hi,
> > I am new on OpenSceneGraph, and i have a project of osg integration with
> > Qt4.
> > Actually i have a QGLWidget who inherits of osgViewer::Viewer, and i can
> > render a scene on my Qt interface.
> > Now i have a problem, because i want to have two differents Widgets in
> my Qt
> > interface, showing the same scene data, but with differents point of
> views.
> > I do not want to split a view in the same Widget, i really want two
> > disctinct Widgets.
> >  Can i keep the scene data somewhere and have my two Widgets using the
> same
> > scene data ?
> >
> > Thanks.
>
> > _______________________________________________
> >  osg-users mailing list
> >  osg-users@lists.openscenegraph.org
> >
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> >
> >
> _______________________________________________
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>
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