Hi Scott,

The tile dimensions aren't controlled in size, it's purely done in
post dimensions.  If you don't need high res heights then just set the
--tile-terrain-size <size> to something like 16 and then limit the
number of levels provide using -l <numlevels>.

Robert.

On Fri, Mar 28, 2008 at 10:36 PM, Hulet, Scott S <[EMAIL PROTECTED]> wrote:
>
>
> Robert,
>
>     So then, is there a way to control the terrain tile size?  For instance,
> how would I set the coarsest terrain tile to be a single tile per geocell
> (111120 meters on a side), an then have it sub-divide from there?  With the
> default settings and the dataset that I am using, osgdem creates 11 levels
> and creates ~40m triangles at the finest resolution.  I am building a DB for
> an application that does not require this type of resolution/fidelity.  I'd
> like to generate an OSG DB that targets a 400m traingle at the finest
> resolution.
>
> > HI Scott,
>
> > The max tile sizes is in number of pixels/height field cells, neither
> > are in meters.
>
> > Robert.
>
>
>
> Scott S. Hulet *
> Simulation Training and Support
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