Hi Scott, If you want low res elevation data but high res imagery, and you have high res elevation data and imagery then why not just swop out the high res elevation data for data at the res you want. gdal has tools to changing the res of data, why not try this out.
You can use -l to limit levels, and --tile-terrain-size to do something similar but explain how all this works is far more work than doing the above. Robert. On Mon, Mar 31, 2008 at 5:22 AM, Hulet, Scott S <[EMAIL PROTECTED]> wrote: > Robert, > > If I limit the number of levels, will I not be displaying lower > resolution imagery as well? I would like larger terrain trinagles (and > regions) at the finest level, but maintain my highest resolution input > imagery. For instance, it would be acceptable if I had 400m terrain > tiles at the finest res level with 512x512 image tiles. This would > equate to .78125 meters/texel resolution. > > > > The tile dimensions aren't controlled in size, it's purely done in > > post dimensions. If you don't need high res heights then just set the > > --tile-terrain-size <size> to something like 16 and then limit the > > number of levels provide using -l <numlevels>. > > Scott S. Hulet <mailto:[EMAIL PROTECTED]> > > Simulation Training and Support > > "They never forget who they're dying for..." > "We can never forget who we're working for..." > > Lockheed Martin Corp - STS Akron > 1210 Massillon Road > Mailpoint C2E, AB-33 > Akron, OH 44315-0001 > > Phone Numbers: 330.796.6616 (Desk) > 330.796.1059 (Lab) > 330.242.2385 (Cell) > > > > Fax: 330.796.4050 > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

