Following up.... here is a stack trace from the debugger.

On Sat, Mar 29, 2008 at 1:12 PM, Glenn Waldron <[EMAIL PROTECTED]> wrote:

> Not sure whether this has been reported, but vpbmaster does not exit under
> Win32. Once the build completes you have to kill it from the Windows task
> manager. I have not had time to look into it yet - just wanted to throw it
> out there for now..
>
> Glenn
>
> --
> Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : 703-652-4791
>
>       OpenThreadsd.dll!OpenThreads::cooperativeWait(void * 
> waitHandle=0x000016c8, unsigned long timeout=0xffffffff)  Line 54 + 0x10 
> bytes     C++
        OpenThreadsd.dll!OpenThreads::Win32ConditionPrivateData::broadcast()  
Line 71 + 0x15 bytes      C++
        OpenThreadsd.dll!OpenThreads::Condition::broadcast()  Line 100  C++
        osgd.dll!OpenThreads::Block::release()  Line 69 + 0x13 bytes    C++
        osgd.dll!osg::OperationQueue::releaseOperationsBlock()  Line 221        
C++
        osgd.dll!osg::OperationThread::cancel()  Line 325       C++
        osgd.dll!osg::OperationThread::~OperationThread()  Line 266     C++
        vpbd.dll!osg::OperationThread::`scalar deleting destructor'()  + 0x1a 
bytes     C++
        osgd.dll!osg::Referenced::unref()  Line 155 + 0x23 bytes        C++
        
vpbd.dll!osg::ref_ptr<osg::OperationThread>::~ref_ptr<osg::OperationThread>()  
Line 30 + 0x24 bytes     C++
        
vpbd.dll!std::_List_nod<osg::ref_ptr<osg::OperationThread>,std::allocator<osg::ref_ptr<osg::OperationThread>
 > >::_Node::~_Node()  + 0x19 bytes C++
        
vpbd.dll!std::_List_nod<osg::ref_ptr<osg::OperationThread>,std::allocator<osg::ref_ptr<osg::OperationThread>
 > >::_Node::`scalar deleting destructor'()  + 0x16 bytes   C++
        
vpbd.dll!std::_Destroy<std::_List_nod<osg::ref_ptr<osg::OperationThread>,std::allocator<osg::ref_ptr<osg::OperationThread>
 > 
>::_Node>(std::_List_nod<osg::ref_ptr<osg::OperationThread>,std::allocator<osg::ref_ptr<osg::OperationThread>
 > >::_Node * _Ptr=0x039f8588)  Line 61       C++
        
vpbd.dll!std::allocator<std::_List_nod<osg::ref_ptr<osg::OperationThread>,std::allocator<osg::ref_ptr<osg::OperationThread>
 > 
>::_Node>::destroy(std::_List_nod<osg::ref_ptr<osg::OperationThread>,std::allocator<osg::ref_ptr<osg::OperationThread>
 > >::_Node * _Ptr=0x039f8588)  Line 161 + 0x9 bytes        C++
        
vpbd.dll!std::list<osg::ref_ptr<osg::OperationThread>,std::allocator<osg::ref_ptr<osg::OperationThread>
 > >::clear()  Line 827  C++
        
vpbd.dll!std::list<osg::ref_ptr<osg::OperationThread>,std::allocator<osg::ref_ptr<osg::OperationThread>
 > >::_Tidy()  Line 1185 C++
        
vpbd.dll!std::list<osg::ref_ptr<osg::OperationThread>,std::allocator<osg::ref_ptr<osg::OperationThread>
 > 
>::~list<osg::ref_ptr<osg::OperationThread>,std::allocator<osg::ref_ptr<osg::OperationThread>
 > >()  Line 516 C++
        vpbd.dll!vpb::Machine::~Machine()  Line 159 + 0x52 bytes        C++
        vpbd.dll!vpb::Machine::`vector deleting destructor'()  + 0x57 bytes     
C++
        osgd.dll!osg::Referenced::unref()  Line 155 + 0x23 bytes        C++
        vpbd.dll!osg::ref_ptr<vpb::Machine>::~ref_ptr<vpb::Machine>()  Line 30 
+ 0x24 bytes     C++
        
vpbd.dll!std::_List_nod<osg::ref_ptr<vpb::Machine>,std::allocator<osg::ref_ptr<vpb::Machine>
 > >::_Node::~_Node()  + 0x19 bytes C++
        
vpbd.dll!std::_List_nod<osg::ref_ptr<vpb::Machine>,std::allocator<osg::ref_ptr<vpb::Machine>
 > >::_Node::`scalar deleting destructor'()  + 0x16 bytes   C++
        
vpbd.dll!std::_Destroy<std::_List_nod<osg::ref_ptr<vpb::Machine>,std::allocator<osg::ref_ptr<vpb::Machine>
 > 
>::_Node>(std::_List_nod<osg::ref_ptr<vpb::Machine>,std::allocator<osg::ref_ptr<vpb::Machine>
 > >::_Node * _Ptr=0x039f9938)  Line 61       C++
        
vpbd.dll!std::allocator<std::_List_nod<osg::ref_ptr<vpb::Machine>,std::allocator<osg::ref_ptr<vpb::Machine>
 > 
>::_Node>::destroy(std::_List_nod<osg::ref_ptr<vpb::Machine>,std::allocator<osg::ref_ptr<vpb::Machine>
 > >::_Node * _Ptr=0x039f9938)  Line 161 + 0x9 bytes        C++
        
vpbd.dll!std::list<osg::ref_ptr<vpb::Machine>,std::allocator<osg::ref_ptr<vpb::Machine>
 > >::clear()  Line 827  C++
        
vpbd.dll!std::list<osg::ref_ptr<vpb::Machine>,std::allocator<osg::ref_ptr<vpb::Machine>
 > >::_Tidy()  Line 1185 C++
        
vpbd.dll!std::list<osg::ref_ptr<vpb::Machine>,std::allocator<osg::ref_ptr<vpb::Machine>
 > 
>::~list<osg::ref_ptr<vpb::Machine>,std::allocator<osg::ref_ptr<vpb::Machine> > 
>()  Line 516 C++
        vpbd.dll!vpb::MachinePool::~MachinePool()  Line 438 + 0x1e bytes        
C++
        vpbd.dll!vpb::MachinePool::`vector deleting destructor'()  + 0x54 bytes 
C++
        osgd.dll!osg::Referenced::unref()  Line 155 + 0x23 bytes        C++
        vpbd.dll!osg::ref_ptr<vpb::MachinePool>::operator=(vpb::MachinePool * 
ptr=0x00000000)  Line 54 + 0x11 bytes     C++
        vpbd.dll!vpb::System::~System()  Line 83        C++
        vpbd.dll!vpb::System::`vector deleting destructor'()  + 0x57 bytes      
C++
        osgd.dll!osg::Referenced::unref()  Line 155 + 0x23 bytes        C++
        vpbd.dll!osg::ref_ptr<vpb::System>::~ref_ptr<vpb::System>()  Line 30 + 
0x24 bytes       C++
        vpbd.dll!`vpb::System::instance'::`2'::`dynamic atexit destructor for 
's_System''()  + 0xd bytes        C++
        vpbd.dll!_CRT_INIT(void * hDllHandle=0x10000000, unsigned long 
dwReason=0x00000000, void * lpreserved=0x00000001)  Line 420     C
        vpbd.dll!__DllMainCRTStartup(void * hDllHandle=0x10000000, unsigned 
long dwReason=0x00000000, void * lpreserved=0x00000001)  Line 512 + 0x11 bytes  
    C
        vpbd.dll!_DllMainCRTStartup(void * hDllHandle=0x10000000, unsigned long 
dwReason=0x00000000, void * lpreserved=0x00000001)  Line 462 + 0x11 bytes       
C
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