Hi J.P. I am also using MRT, however completely without osg::Camera.
However since I am working with FBOs directly I would prefer to have something like an extra StateAttribute or something which should setup the MRT. Or maybe the setDrawBuffers as an extra method in the FBO code. I think having the MRT (enable/disable) as a StateAttribute would be the more general way. However this would probably require some extra changing in the RenderStage or wherever to detect that extra StateAttribute. What do you think, guys? Cheers, Art --- "J.P. Delport" <[EMAIL PROTECTED]> schrieb: > Hi Wojtek, > > Wojciech Lewandowski wrote: > > I tried to compile it and link on Windows with > latest SVN. Compiled and > > linked fine.I ran osg prerender and shadow exmples > with fbo. Again no > > problems. But frankly haven't tested MRT > functionality at all. > > thanks for the testing, I'm glad other fbo code is > still fine. > > We are using MRT for two projects here and it works > on Windows and > Linux, so 'it works for me (TM)'. I'll submit it. > > thanks > jp > > > > > Cheers, > > Wojtek > > > > > > -- > This message is subject to the CSIR's copyright > terms and conditions, e-mail legal notice, and > implemented Open Document Format (ODF) standard. > The full disclaimer details can be found at > http://www.csir.co.za/disclaimer.html. > > This message has been scanned for viruses and > dangerous content by MailScanner, > and is believed to be clean. MailScanner thanks > Transtec Computers for their support. > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > Lesen Sie Ihre E-Mails auf dem Handy. www.yahoo.de/go _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

