On Wed, Apr 2, 2008 at 3:32 PM, Guy <[EMAIL PROTECTED]> wrote:

> Hmm.. in the example there is code, I meant what language is it? It's
> not GLSL. Is it Cg? I'm not familiar with shaders beside GLSL and I want
> to read that refraction shader in order to implement a different shader,
> and I want to know what language to learn.
>

ARB_vertex_program predates GLSL and Cg, its more akin to assembly than a
high level language like GLSL or Cg.

These days just use GLSL as per osgshaders.  The osgvertexprogram predates
GLSL software and hardware so isn't a great example unless you need to
target old hardware that doesn't support GLSL.

Robert.
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