Hi Bjorn, My guess is that this is a OpenGL driver bug. Try other versions of the drivers.
Robert. On Thu, Apr 3, 2008 at 12:12 PM, Björn Blissing <[EMAIL PROTECTED]> wrote: > I recently got the SVN release of OSG 2.3.7. When I compile and run the > examples in single monitor mode they all work fine. But when I go to multi > monitor mode some of them look really wierd. I have attached a picture of > how this artifact looks like (In this case the osgKeyboardMouse example, but > all looks pretty much the same). > > I run these examples on a Windows XP computer with a Inter Core 2 Duo CPU > and 4GB ram and a NVIDIA GeForce 8800 GTX card running forceware 169.21 > drivers. I have tried to change the multi monitor GPU acceleration setting > to compability mode without any success (although it works if I set this to > SingleScreenPerformance mode but then I only get the image on one of my > screens). > > Is this a known NVIDIA error? Are there any known workarounds? > > Examples tested in multi monitor configuration (all work in single monitor > configuration): > osgAnimate - Wierd > osgAutoTransform - OK > osgBillboard - Ok > osgBlendEquation - Wierd > osgCallback - Wierd > osgClip - Wierd > osgCubeMap - Wierd > osgDelaunay - Ok > osgDepthPartition - Ok > osgDistortion - Ok > osgFadeText - Ok > osgForest - Wierd > osgFxBrowser - Ok > osgGeometry - Wierd > osgGeometryShaders - Ok > osgHangglide - Wierd > osgHud - Wierd > osgKeyboard - Ok > osgKeyboardMouse - Wierd > osgLight - Wierd > > /Björn > <<wierd1.jpg>> > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > >
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