Hi Bjorn,

My guess is that this is a OpenGL driver bug. Try other versions of the
drivers.

Robert.

On Thu, Apr 3, 2008 at 12:12 PM, Björn Blissing <[EMAIL PROTECTED]>
wrote:

> I recently got the SVN release of OSG 2.3.7. When I compile and run the
> examples in single monitor mode they all work fine. But when I go to multi
> monitor mode some of them look really wierd. I have attached a picture of
> how this artifact looks like (In this case the osgKeyboardMouse example, but
> all looks pretty much the same).
>
> I run these examples on a Windows XP computer with a Inter Core 2 Duo CPU
> and 4GB ram and a NVIDIA GeForce 8800 GTX card running forceware 169.21
> drivers. I have tried to change the multi monitor GPU acceleration setting
> to compability mode without any success (although it works if I set this to
> SingleScreenPerformance mode but then I only get the image on one of my
> screens).
>
> Is this a known NVIDIA error? Are there any known workarounds?
>
> Examples tested in multi monitor configuration (all work in single monitor
> configuration):
> osgAnimate - Wierd
> osgAutoTransform - OK
> osgBillboard - Ok
> osgBlendEquation - Wierd
> osgCallback - Wierd
> osgClip - Wierd
> osgCubeMap - Wierd
> osgDelaunay - Ok
> osgDepthPartition - Ok
> osgDistortion - Ok
> osgFadeText - Ok
> osgForest - Wierd
> osgFxBrowser - Ok
> osgGeometry - Wierd
> osgGeometryShaders - Ok
> osgHangglide - Wierd
> osgHud - Wierd
> osgKeyboard - Ok
> osgKeyboardMouse - Wierd
> osgLight - Wierd
>
> /Björn
>  <<wierd1.jpg>>
>
>
> _______________________________________________
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> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
>
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