Hi all, for sharing textures over various tiles, we use the option string "noTexturesInIVEFiles", when writing .ive files. If a customers now tries to load this database with the standard OSG binaries into the osgViewer, the memory footprint for hundreds of trees will go through the roof.
My question is, why the SharedStateManager is not created by default, as suggested in the DatabasePager's c'tor, where this line is commented out: // make sure a SharedStateManager exists. //osgDB::Registry::instance()->getOrCreateSharedStateManager(); I suppose there is a good reason for that. Thanks for any clarification. Kind regards, Stephan Kussmaul -- ------------------------------------- Stephan Kussmaul Geschaeftsfuehrender Gesellschafter / managing director TrianGraphics GmbH Schönhauser Allee 45 10435 Berlin Germany Tel: +49 (0)30 48495565 FAX: +49 (0)30 48495581 Email: [EMAIL PROTECTED] Web: www.triangraphics.de ------------------------------------- Sitz der Gesellschaft / Corporate Headquarters: TrianGraphics GmbH, Berlin Registereintragung / Registration: Amtsgericht Berlin-Charlottenburg HRB 93807 B Geschäftsführer / Managing Directors: Stephan Kußmaul, Mirco Nierenz, Volker Walkiewicz _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org