Hi, We did it several months ago. We keep the project untouched from then. As far as I remember one needs to clear cmake cache and select VC 200x 64-bit from target build dialog. You may need a Standard/Pro version of Visual Studio. We were unable to build it with Express (although we tried hard). With Standard version it was just a matter of waitnig for the compiler and linker to build projects. 64 bit third party libs could be a pain in the neck, though. We had to rebuild few of them and each had different build philososphy (makefile vs solution/ naming conventions/ static vs shared libs/ macro defintions / dependencies etc) so the best is to look for prebuild libs on the net. I hope they will be easier to find today.
Cheers, Wojtek -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of sherman wilcox Sent: Friday, April 04, 2008 10:11 PM To: OpenSceneGraph Users Subject: [osg-users] 64bit CMake on Vista64 question Anyone had any success getting CMake to construct x64 OSG build targets in one of the 64bit flavors of Windows? I'm using Vista64 but I'd imagine XP64 is the same. We have a developer investigating this but I thought I'd ping the list to see if anyone else is doing this. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

