Hi all,

I have a skydome to do, and I have some problem to do it. I have look
osgvertexprogram and osghangglide examples, but the result is not correct.
I want to know if it is possible to do a render in two times, the first for
take a picture of what is seeing a camera positionned at the center of my
textured sphere (used as skybox) with current orientation, keep it in color
buffer, and after show my scene.


I don't know if there is an easier way to do that ... I haven't find some
exemple of skybox made with Osg.
Osgephemeris is very interesting but I use Viewer and it use Producer.

thanks.
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