i have a hierarcy of classes which i want to make osg compatible, so initially 
i let the base class of my class hieracy inherit from osg::Drawable and 
overrided the drawImplementation method with my own gl rendering, I also create 
a osg::Geode for each Drawable.  but it nothing get's rendered, are there any 
more steps in the creating your custom drawables?  (tutorials on this?)

i also implmented empty cloneType and clone methods as for now.

Erlend
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to