Hi,

fyi I also have need for swap sync across a networked cluster, but at
the the generic OpenGL rather than OSG level.  We've implemented an
out of band handshake protocol in our network pipeline, but would be
glad to adopt a GL standard if possible.  So I'm following this topic
w/ interest.

cheers
-- mew




On Mon, Apr 14, 2008 at 4:40 AM, Robert Osfield
<[EMAIL PROTECTED]> wrote:
> Hi All,
>
> I'm looking for feedback from users who have worked on clusters that
> implement some forms of swap ready synchronization.  In particular I'm
> looking at any hooks into osgViewer to allow users to implement their own
> swap ready implementation, also a software based swap ready could possibly
> be implemented as part of the core OSG as well.
>
> The hook to adding a swap ready barrier into the view would look something
> like:
>
>   viewer.setSwapReadyOperation(myCustomSwapReadyOperation);
>
> Something like complicates the mater is that viewer on each slave of the
> cluster might have more than one graphics context that its rendering too, so
> in this case we'll have multiple graphics threads per slave, in which case
> these threads will need to join a barrier that treats each context like a
> separate machine or the barrier does a local synchronization of the threads
> on a machine before joining the cluster swap ready barrier.
>
> I want to come up with a scheme that supports both ways above, but really
> need a bit more feedback on what goes into users own swap ready codes, i.e.
> what would your MyCustomSwapReadyOperation look like, i.e. what does it look
> right now, this will help me better understand how the most appropriate
> integration into osgViewer could be done.
>
> Robert.
>
>
>
>
>
> _______________________________________________
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>
>



-- 
Mike Weiblen -- Austin Texas USA -- http://mew.cx/
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