Hi Mattias and Jason,

Aaargggg... must have made an error when merging, not saving the
merged header correctly.

Sorry about this now checked in.

Robert.

On Wed, Apr 16, 2008 at 1:23 AM, Jason Beverage <[EMAIL PROTECTED]> wrote:
> Hi Robert and Mattias,
>
> I sent along GraphicsWindowWin32 in my original submission, looks like it
> missed the commit.  The only change to the header was the addition of the
> _mouseCursor member variable as you pointed out.
>
> Thanks,
>
> Jason
>
>
>
> On Tue, Apr 15, 2008 at 5:57 PM, Mattias Helsing <[EMAIL PROTECTED]>
> wrote:
> > Hi Robert, Jason,
> >
> > I have built 2.3.8 almost successfully on Win32/vc2005. I think Jason
> > may have missed to pass his GraphicsWindowWin32 header to you in a
> > recent submission regarding cursor handlingon Windows. I had to add:
> > MouseCursor _mouseCursor;
> > to it or GraphicsWindowWin32.cpp fails in setCursor method. I won't
> > post on submission list unless simon says (I guess Jason might have
> > other stuff in it)
> >
> > Tests so far have only been building a few nodekits (vpb, osgwidgets)
> > and my own projects. They all seem to work as expected.
> >
> > /Mattias
> >
> >
> > On 4/15/08, Robert Osfield <[EMAIL PROTECTED]> wrote:
> > > Hi All,
> > >
> > > I have just tagged the OpenSceneGraph-2.3.8 developer release.
> > > Details can be found at:
> > >
> > >
> > >
> http://www.openscenegraph.org/projects/osg/wiki/Downloads/DeveloperReleases
> > >
> >
> >
> >
> > _______________________________________________
> > osg-users mailing list
> > [email protected]
> > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> >
>
>
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>
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