Hi Paul,

I'm afraid there is too little code in your excerpt to guess at what
might be wrong, what is wrong is part of the code you haven't
included.

The osgvolume example does various ops on a 3D osg::Image so I'd
recommend review this example.

Robert.

On Thu, Apr 17, 2008 at 6:45 AM, Paul Pocock
<[EMAIL PROTECTED]> wrote:
> I'm trying to set the individual rgba in a 3D texture - however having
>  problems : Ive set up the for loops and grabbed the image ptr thus:
>
>  ptr = image->data();
>
>
>  for..
>   for ..
>      for ..
>
>         *(ptr++) = (GLubyte) (height);
>         *(ptr++) = (GLubyte) (height);
>         *(ptr) = (GLubyte) (height);
>
>
>  ..but not getting the results I should - Is this how I should access the
>  data form osg::Image?
>
>  Kind Regards
>
>  Paul
>
>
>
>
>
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