Hi folks, as far as I can see for now osg doesn't check if the given scene graph contains cycles. If one do this, then there is a seg fault, if my test were correct ;-)
However imagine I have a situation, where I need to have a cycle in the graph. For example: A <- /| \ / | | C B---/ I know that this is not clear from the scene graph point of view how to manage this. However would it be a good idea to introduce something like a barrier which is added automatically between node B and A. The barrier object could either break the cycle, so do not let the node visitors traverse downwards or introduce something like a callback method where user can specify what to do in the case the nodevisitor is sticked on the barrier. Any ideas about that? Best regards, Art __________________________________________________________ Gesendet von Yahoo! Mail. Der Mailbox mit unbegrenztem Speicher. http://de.overview.mail.yahoo.com _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org