Hi, In a small scene whose bounding sphere's radius is 300, I moved the eye point near to a plane( the distance is about 6 ), then the scene behind the plane could not be seen, this is a correct result.
However, when the scene turned to bigger( 5000 * 5000 ), the eye point was at the same positon, but the scene behind the plane is visiable, it means the plane was culled. Besides, I tested that even I put the eye point further to the plane( the distance is about 20 ), the behind scene was still visiable. I'm using OSG2.3.7, and no ClipNode, just default visialbe culling. Could anyboby give me some hints? 3X! litingbaotou 2008-04-21
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