Hi Erland, I don't know what part of the OSG you are refering to when you say SceneView-Camera.
SceneView doesn't do any threading whatsoever. Its only osgViewer that added threading, and here SceneView is just an implementation details, its not something you'll typically interact with. I don't personally recommend using SceneView directly anymore as osgViewer classes are far more functional. Robert. On Thu, Apr 24, 2008 at 2:48 PM, <[EMAIL PROTECTED]> wrote: > > > > > Do SceneView->Camera create a own thread / using multiple threads when > drawing and culling? If so is it possible to use a single threaded model? > > > > Erlend > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

