Hi J-S, well after a little experimenting, I've answered my own question. the new curl plugin seems to work just fine for a couple small testcases I've put at http://mew.cx/testing/
Try for youself... a simple model, completely contained in 1 file: osgviewer http://mew.cx/testing/xyz1_curltest.osg simple quad geometry, with a reference to an external texture file: osgviewer http://mew.cx/testing/colorbars_curltest.osg certainly deserves more sophisticated testcases, but this is sufficient for a basic smoketest imho. cheers -- mew On Thu, Apr 24, 2008 at 11:10 AM, Jean-Sébastien Guay <[EMAIL PROTECTED]> wrote: > Hi all, > > > > Not being familiar w/ that plugin, what's the basic method of > > operation for testing? I'd like to see it (or at least hear about it) > > actually working. > > I'd also like a test case for the curl plugin. I noticed that CMake > picked up Mike's curllib, and the plugin is being compiled, but how can > I test it? (potentially just a command line I can use to see if it works) > > Thanks, > > J-S > -- > ______________________________________________________ > Jean-Sebastien Guay [EMAIL PROTECTED] > http://www.cm-labs.com/ > http://whitestar02.webhop.org/ > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- Mike Weiblen -- Austin Texas USA -- http://mew.cx/ _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

