Hi J-S,

well after a little experimenting, I've answered my own question.  the
new curl plugin seems to work just fine for a couple small testcases
I've put at http://mew.cx/testing/

Try for youself...

a simple model, completely contained in 1 file:
osgviewer http://mew.cx/testing/xyz1_curltest.osg

simple quad geometry, with a reference to an external texture file:
osgviewer http://mew.cx/testing/colorbars_curltest.osg

certainly deserves more sophisticated testcases, but this is
sufficient for a basic smoketest imho.

cheers
-- mew


On Thu, Apr 24, 2008 at 11:10 AM, Jean-Sébastien Guay
<[EMAIL PROTECTED]> wrote:
> Hi all,
>
>
>  > Not being familiar w/ that plugin, what's the basic method of
>  > operation for testing?  I'd like to see it (or at least hear about it)
>  > actually working.
>
>  I'd also like a test case for the curl plugin. I noticed that CMake
>  picked up Mike's curllib, and the plugin is being compiled, but how can
>  I test it? (potentially just a command line I can use to see if it works)
>
>  Thanks,
>
>  J-S
>  --
>  ______________________________________________________
>  Jean-Sebastien Guay    [EMAIL PROTECTED]
>                                 http://www.cm-labs.com/
>                          http://whitestar02.webhop.org/
>  _______________________________________________
>  osg-users mailing list
>  [email protected]
>  http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>



-- 
Mike Weiblen -- Austin Texas USA -- http://mew.cx/
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