Greetings - I am trying to compile the .NET wrappers. I successfully compiled and tested the OSG 2.4.0 files from source using Visual Studio 2008 I successfully compiled the "Generator" solution which creates the C++ .net osgDotNet.sln project on the fly(which is the actual .net code wrapping the osg .dll's)
When I try to compile the osgDotNet.sln project, I get the following compile errors: -------------------- Texture.cpp ..\..\src\Osg\Texture.cpp(81) : error C2259: 'Osg::___Texture_adapter' : cannot instantiate abstract class ?due to following members: ?'void osg::Texture::allocateMipmap(osg::State &) const' : is abstract ?C:\OpenSceneGraph\OSGINSTALL\include\osg/Texture(727) : see declaration of 'osg::Texture::allocateMipmap' ..\..\src\Osg\Texture.cpp(86) : error C2259: 'Osg::___Texture_adapter' : cannot instantiate abstract class ?due to following members: ?'void osg::Texture::allocateMipmap(osg::State &) const' : is abstract ?C:\OpenSceneGraph\OSGINSTALL\include\osg/Texture(727) : see declaration of 'osg::Texture::allocateMipmap' ..\..\src\Osg\Texture.cpp(91) : error C2259: 'Osg::___Texture_adapter' : cannot instantiate abstract class ?due to following members: ?'void osg::Texture::allocateMipmap(osg::State &) const' : is abstract ?C:\OpenSceneGraph\OSGINSTALL\include\osg/Texture(727) : see declaration of 'osg::Texture::allocateMipmap' GraphicsOperation.cpp ..\..\src\Osg\GraphicsOperation.cpp(70) : error C2259: 'Osg::___GraphicsOperation_adapter' : cannot instantiate abstract class ?due to following members: ?'void osg::GraphicsOperation::operator ()(osg::GraphicsContext *)' : is abstract ?C:\OpenSceneGraph\OSGINSTALL\include\osg/GraphicsThread(44) : see declaration of 'osg::GraphicsOperation::operator ()' ----- Just wondering if anyone has had experience and some suggestions for the osg .net wrappers? Thanks! Curt
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