Greetings - 

I am trying to compile the .NET wrappers.
I successfully compiled and tested the OSG 2.4.0 files from source using Visual 
Studio 2008
I successfully compiled the "Generator" solution which creates the C++ .net 
osgDotNet.sln project on the fly(which is
the actual .net code wrapping the osg .dll's)

When I try to compile the osgDotNet.sln project, I get the following compile 
errors:
--------------------

Texture.cpp

..\..\src\Osg\Texture.cpp(81) : error C2259: 'Osg::___Texture_adapter' : cannot 
instantiate abstract class

?due to following members:

?'void osg::Texture::allocateMipmap(osg::State &) const' : is abstract

?C:\OpenSceneGraph\OSGINSTALL\include\osg/Texture(727) : see declaration of 
'osg::Texture::allocateMipmap'

..\..\src\Osg\Texture.cpp(86) : error C2259: 'Osg::___Texture_adapter' : cannot 
instantiate abstract class

?due to following members:

?'void osg::Texture::allocateMipmap(osg::State &) const' : is abstract

?C:\OpenSceneGraph\OSGINSTALL\include\osg/Texture(727) : see declaration of 
'osg::Texture::allocateMipmap'

..\..\src\Osg\Texture.cpp(91) : error C2259: 'Osg::___Texture_adapter' : cannot 
instantiate abstract class

?due to following members:

?'void osg::Texture::allocateMipmap(osg::State &) const' : is abstract

?C:\OpenSceneGraph\OSGINSTALL\include\osg/Texture(727) : see declaration of 
'osg::Texture::allocateMipmap'

GraphicsOperation.cpp

..\..\src\Osg\GraphicsOperation.cpp(70) : error C2259: 
'Osg::___GraphicsOperation_adapter' : cannot instantiate abstract class

?due to following members:

?'void osg::GraphicsOperation::operator ()(osg::GraphicsContext *)' : is 
abstract

?C:\OpenSceneGraph\OSGINSTALL\include\osg/GraphicsThread(44) : see declaration 
of 'osg::GraphicsOperation::operator ()'

-----

Just wondering if anyone has had experience and some suggestions for the osg 
.net wrappers?


Thanks!
Curt
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