On Thu, May 8, 2008 at 12:51 PM, Franclin Foping <[EMAIL PROTECTED]> wrote: > Hi Robert, > Thanks a lot for your reply. Personaly, I don't think it has something to > do with the OpenGL driver because with the previous OSG version (v 2.0) all > my codes work perfectly without complaining at all.
The error comes from the code setting up geometry shaders, this didn't exist prior to 2.3.x. The present OSG code is to fits with OpenGL spec on geometry shaders, it should work without error, and it looks to simply be an OpenGL driver bug that this warining is produced. Art's workaround uses something that shouldn't be required according to the spec, but hopefully is benign so won't break correctly performing OpenGL drivers. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

