On Thu, May 8, 2008 at 1:40 AM, David Jurado <[EMAIL PROTECTED]> wrote:
> Hello, > Somebody knows the specific dependencies for OpenSceneGraph on Windows XP > SP2, because I have tried to compile it, but I cannot do it. I am trying to > build OpenSceneGraph maybe with MinGW, Cygwin or Eclipse plataform but > without Visual Studio.net. > David, The OpenSceneGraph should compile with MinGW just fine and technically requires no dependencies (except the OpenGL and the GLU import libraries which should be included with your MinGW development environment). Someone out there that uses the MinGW build should probably step up and provide a 3rd party repository of the optional OSG dependencies. Until that happens you'll have to find online or compile the optional dependencies piecemeal and plug them into the CMake configuration (for whatever you need). You may find yourself wanting freetype for example but not libcurl. It really depends on your application. I'm not sure about Cygwin, I have always stayed very far away from it due to the licensing issues involved with developing with it. I'd say it's likely that someone has messed around with using Cygwin to compile the OSG but I'm not sure what it would buy you since the OSG compiles fine on MinGW and MSVC. Eclipse is not a platform, merely a development environment. There is an Eclipse generator included with CMake 2.6.0 you can use once the OSG has been ported to work with CMake 2.6.0 (in progress). Alternatively if you can't wait there is a CMake wiki entry on how to use Eclipse with a CMake 2.4.x generated project (although it's tailored more towards Unix environments than Windows): http://www.cmake.org/Wiki/CMake:Eclipse_UNIX_Tutorial -- Philip Lowman
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