Am Dienstag, 13. Mai 2008 17:15:36 schrieb Mathias Fröhlich:
> Hi,
>
> On Tuesday 13 May 2008 16:57, Jean-Baptiste Authesserre wrote:
> > I would like to use blender to create my 3D models. Is that possible to
> > use blender files .blend  with osg?
> > I compiled by myself osg by using Cmake for the configuration of the
> > Visual studio project. I found no mention about blender during this
> > configuration step.
> > After the compilation, there exist in the generated plugin folder the
> > file osgdb_3ds.dll, which I suppose allow me to use 3DSMAX file. But I
> > don't find anything about blender.
> >
> > Could anybody help me?
>
> Some people from the flightgear comunity use an exporter to ac3d.
> In theory the osg exporter can do a better job due to various limitations
> of the ac3d format. But I have never tried one of them. So you might just
> try ...
>
> Greetings
>
> Mathias

Hello,

I made positive experience with the OBJ export. Vertices, normals, texture 
coordinates and materials are exported and can be correctly loaded by OSG.

Regards,
Benjamin
>
> --
> Dr. Mathias Fröhlich, science + computing ag, Software Solutions
> Hagellocher Weg 71-75, D-72070 Tuebingen, Germany
> Phone: +49 7071 9457-268, Fax: +49 7071 9457-511


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