Hi

we´re using osgdem to generate islands in our project and we´re considering 
moving to OSG 2.4. We´re currently in 2.2

the last osgdem in SVN generates the island meshes with some kind of 
optimization so the meshes are not so high density but still have high res 
textures

we´re really interested in having high resolution textures with light density 
meshes so this optimization is really good for us, 

the problem is that the -a option is currently disabled in the last SVN VPB and 
we´ve noticed some performance drop in loading time if the ive´s are not all 
together in one osga file (our islands are more than 1GB each, so this is 
important)

A) which is the last VPB release having this mesh optimization and the -a 
option?? it must work with OSG 2.4 too

B) also, is it possible to tell osgdem to limit the triangle number but not the 
texture detail???

We have a lot of things to do right now, and generating all the islands again 
is something that can wait at the moment. So if you´re planning to update the 
VPB any time soon, please tell me and i´ll wait for the -a option to be back 
again, otherwise, please answer the A) question

we´ve got some nice screenshots of the islands rendered by OSG 2.2, i´ll ask my 
boss this evening if i can make them public, so you all can take a look if you 
find it interesting

cheers

sorry for my english



_________________________________________________________________
La vida de los famosos al desnudo en MSN Entretenimiento
http://entretenimiento.es.msn.com/
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to