Hi
we´re using osgdem to generate islands in our project and we´re considering
moving to OSG 2.4. We´re currently in 2.2
the last osgdem in SVN generates the island meshes with some kind of
optimization so the meshes are not so high density but still have high res
textures
we´re really interested in having high resolution textures with light density
meshes so this optimization is really good for us,
the problem is that the -a option is currently disabled in the last SVN VPB and
we´ve noticed some performance drop in loading time if the ive´s are not all
together in one osga file (our islands are more than 1GB each, so this is
important)
A) which is the last VPB release having this mesh optimization and the -a
option?? it must work with OSG 2.4 too
B) also, is it possible to tell osgdem to limit the triangle number but not the
texture detail???
We have a lot of things to do right now, and generating all the islands again
is something that can wait at the moment. So if you´re planning to update the
VPB any time soon, please tell me and i´ll wait for the -a option to be back
again, otherwise, please answer the A) question
we´ve got some nice screenshots of the islands rendered by OSG 2.2, i´ll ask my
boss this evening if i can make them public, so you all can take a look if you
find it interesting
cheers
sorry for my english
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