*Hi Robert, * *may you can submit the latest PSSM implementation.* *adrian*
****** i tested in on two different systems with two different graphic card vendors: ATI X1600 M / windows xp NVidia Quadro FX 570M / windwos vista and it works well under this systems. for windows users, please test again the may demo.bat (build with visual studio 2005 / c++ ) http://webaddon3d.assoftware.ch/AE/PSSM_SHADOW_TEST_OpenSceneGraph_WIN32.rar set PATH=.;BIN set OSG_FILE_PATH=.;DATA set OSG_LIBRARY_PATH=.;BIN set OSG_WINDOW=100 100 512 512 osgshadow --pssm --SingleThreaded --mapres 1024 --mapcount 3 -3 --no-base-texture --debug-color osgshadow --pssm --SingleThreaded --mapres 1024 --mapcount 3 -3 --no-base-texture osgshadow --pssm --SingleThreaded --mapres 1024 --mapcount 3 park_noText.ive --debug-color osgshadow --pssm --SingleThreaded --mapres 1024 --mapcount 3 chess.ive osgshadow --pssm --SingleThreaded --mapres 1024 --mapcount 5 park.ive enjoy your weekend, and cu adrian -- ******************************************** Adrian Egli
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